Recognize the pump

  • Portable Water Pump game icon

    Portable Water Pump

    A handheld tool from the Blacksmith chain — not a placed structure.

Since Patch 11 the pump works through aim-and-prompt controls and its old placement widget is gone. If a guide shows the pump being placed like furniture, it predates the current handling.

Craft the pump

The recipe opens after you recruit Oswald Anders and obtain Bronze Bars. Planks come from the Table Saw route.

Ingredients
  • 2 Bronze Bars
  • 1 Leather
  • 4 Wood Planks
Craft atSheltered Blacksmith
1 Portable Water Pump game iconOutput1 Portable Water Pump

Fill at the source, pour at the destination

One trip is always source first, destination second. The pump’s fill state decides which prompt you get.

Fill the pump at the source and pour at the destinationThe Portable Water Pump is a handheld tool: aim at a well or open water and hold the retrieve prompt until it is full — a full pump stops drawing. Carry it, then hold the pour prompt at the destination; an empty pump cannot pour. The state row shows one trip: empty, filling, full, then empty again.Well or open waterthe sourcePump fillshold the retrieve promptCarry the pumpwater travels with itDestinationhold the pour promptPump state through one tripEmpty pumpFilling at the sourceFull — stops drawingPoured — empty again
Direction and fill-state sketch — not game UI. Prompts come from your own HUD and your configured controls. Swipe the diagram to inspect each part.

A full pump stops drawing, so one trip carries one pump’s worth. For a bigger fill job, expect repeat trips or a generated-water approach instead.

Run one fill-and-pour cycle

Fill, carry, then pour — in that order.

  1. Select and hold the pump

    It works like a tool you wield, not a building you place.

  2. Aim at a well or open water

    Hold the retrieve action your HUD shows.

  3. Fill until it stops

    A full pump cannot keep drawing water.

  4. Carry it to the destination

    The water travels with the pump.

  5. Aim and pour

    Hold the pour action your HUD shows; an empty pump has nothing to pour.

When no prompt appears

Prompts depend on what you aim at and on the pump’s state. Aim at a well or open water and hold the retrieve action to fill; aim at the target spot and hold the pour action to empty. If nothing shows, check that the pump is actually selected and not already full.

Controls are configurable, so the on-screen prompt is the reference — not a fixed key copied from an older guide.

Keep pumping separate from generating

The pump moves existing water. A Water Dispenser generates new water and a Water Barrier contains it — those jobs stay with the dispenser and barrier guide.

If the real goal is feeding a crafting factory, a nearby well or a filled pouch may skip the pumping entirely — the crafting water guide compares those supply paths.

Continue your build

Sources and version